I did recall if there were any learning methods or cases can be explained by gamification and found actually during all our academic life, from kindergarten to college, there are a bunch of the examples we can find.
The class I am an AI is about promotions and marketing in telecommunications. In class, more than 70 students are divided into 11 groups, respectively representing different medium, like WFIU, NBC Sports, etc. It’s just like the popular game SimCity in which people simulate a life in city, they live there and try to live better. In our class, students simulate that they are the CEOs, CFOs, Directors of Creative, Directors of Public Affairs… They do budget for their medium, design business strategies and marketing plans, and they even come up with new print ad or video ad for their promotions. Their after class would be just like a meeting of all those big figures in a company.
Back in college, I remember taking part in events such as MUN where kids behaved like crazy to achieve their “political goals”. They get mingle, they talk, they argue, they pass each other paper notes to make a deal… It’s just like the real diplomacy. And another even was held by the Foreign Ministry of China. It was for college students to simulate that they were the real spokesperson of FM and answer questions to smart reporters in front of cameras.